World Info

Life in the Isles
The islands dominating the middle belt of the world are tropical, breezy, and always changing from heavy storms in one moment to clear skies minutes later. Hundreds of trade ships pass through the many channels daily and inhabitants are inundated with news, technology, and new travelers. With it, the islands are a veritable melting pot of ancestries and cultures and have been for hundreds of years. It is not uncommon for clans of dwarves to set up shop in a village mostly comprised of goblinoids, or for a group of firbolgs of the north to form a commune with their goliath cousins from the south. These types of communities, would be more uncommon, but not outlandish in the lands farther to the poles making for a group of strange bedfellows indeed. Over time, many of these communities, tribes, towns develop their own culture and language, making the more isolated ones a bit of a challenge to travel through if you do not have a companion speaking a universal pidgin.

Most small villages in the isles rely on subsistence fishing and farming for their daily meals, while a dedicated few specialize in artistry, medicine or smithing/crafting. Larger ports and cities benefit from the large trade caravans passing through the area and focus more on fine craftsmanship and artistry.

Several hundred years ago, trade bustled around the booming city of Clearharbor, overseeing the declining need for subsistence farming as a way of life, but the rising need for public defense as more trade ships meant more pirates and raids. A group of cities, villages, and ports formed the Sovereign Ports of Wahra, its capital centered on Clearharbor. They developed a parliamentary giant, regulating trade coming through the islands and providing defense for its member villages. Overtime, all except the boldest pirates would steer clear of raiding a village flying the Wharanese flag.

This does not mean that danger has abandoned the isles as new threats lurk around every corner. From aggressive villages looking to increase their power, to the monsters of the land and sea, there will always be a strong need for heroes to keep the denizens of the islands safe.